The most an empty ruin can cost now is 4 of each resource. The costs for converting ruins as you deduct salvage from them have been re-worked to be logical and consistent.Added a new goal for expert players to the end of it. Your town leader now starts with more resources to help you get started.Also added a button to the saving and loading menu to make it easier to send us your save game if you do find a bug. Click on that to see a list of ways to send us a message if you ever need to. Added a "contact us" button to the title screen.Building a big city will require re-learning what you know to a degree. The camera now moves at different speeds according to its height (faster high up, slower low down). You can now build multiple town halls, letting you employ more law enforcers. Stronger law enforcement (if you want it).We have improved the visual for placing buildings to make it more obvious. Easier to tell where you can place a building.You can now right click on a dead body and see their cause of death. Made it easier to tell how someone died.If you bought a Special Edition version of the game and your name is not on the credits yet please let me know and it will be added in the next version. Alongside the names of the team, credits also show the Special Edition customers who have given us their name to date (part of their reward). There is also a new tab called "users" that shows who is using it in a more informative way.
Almost every element has been touched up in some way. Turn it on and the building will hire replacement workers as it needs them.
This is a challenging level due to its narrow causeways and not recommended for first time players. The plague is incurable so you better contain it. Dead bodies now decompose if not collected and can spread the "plague" to other citizens. There is now a randomised virus element to the game. Make sure you build enough of them though because. If you build it, it will collect and dispose of dead bodies. In general the game should run better for people on mid-range PCs. We optimised the game in many ways and turning up the speed no longer impacts performance. Look for the bomb icon on the storehouse menu.
#Atomic society free full
You can now delete resources from your storehouse if for some reason it is full and stuffed with things you don't want. We will reduce saving times for big towns in the future. Saving can take a while with big cities but it does work. You can now save your game! You can even load it as well. We really want the game to be solid, relatively polished and have a lot of content before we come to Early Access. Now saving and loading is in we really start to focus on content again, more laws and more citizen behaviours. Work has already started on the next version. If you haven't ventured into the pre-alpha of Atomic Society yet and would like to try it, you can try it out now before we hit Steam here. Towns will no longer be blasted back to dust whenever you quit!
#Atomic society free update
This is probably our biggest update so far and brings the vital saving and loading feature. We're pleased to announce that version 0.0.5 is available now. If you’d like to help us out in an additional (free) way, the game is also on Steam Greenlight, so popping over there and just voting yes would be great.Progress continues on getting Atomic Society ready for its Steam debut next year. Naturally we have special, super special, and ridiculous luxurious editions too. I'm announcing our Kickstarter here first out as we have 500 “Early Bird” (aka cheap) copies up for grabs, in case fans of similar games are interested. (We also have our own tiny corner of Reddit over here.) You might have stumbled across this game before in this part of Reddit before as I’ve shared our development progress here over the months. Our game is now on Kickstarter: (trailer is in there) You will soon be forced to set laws and tackle difficult moral dilemmas in an environment where daily life is a fight for survival, and where your values will be tested. Atomic Society is a city-building game where you can set all the laws and morals for a post-apocalyptic settlement.Īs you build structures and tend to the community’s needs, controversial and antisocial behaviours will unfold among the population.